T = 120
melody 1:
VI .. .. .. |
6. .. .. .. | 7. .. .. ..
8. .. .. .. | 7. .. .8 75
56 .. .. .. | .. .. .. ..
(melody cuts here and bassline plays through)
bassline: (as abcish)
A.a. a.A. ga.>c .<ab>c
F.f. f.F. ef.a .fe. (wrong?)
A.a. a.A. ga.>c .<ab>c
F.f. f.F. cGCd .DAd
to hits:
3333 ..33 33.. 2.2. (5ths of vi)
1111 ..11 11.. 2.2.
3333 ..33 33.. 2.2.
1111 ..11 11.. 2.2.
6666 ..66 66.. 5.5. (octaves)
4444 ..44 44.. 5.5.
6666 ..66 66.. 5.5.
4444 ..44 44.. 5.5.
and then loop to start
so, melody, bassline, melody, bassline, hits
fm chopper bass and brassish lead
the game was that you were trying to destroy this ship while on the exterior of it by hitting various cores with like pachinko balls or something.
but you could move the emitter, which was your ship, and the cores shot out bullets that you had to dodge, which got worse (ending in spirals with offset delays?) as more disappeared.
there were holes on the side of the ship that you wanted to drain balls in, which was good, but one criticism of the game was that it took a while for the balls to drain and any new ones would just bounce off the hole.
but that song was a crowdpleaser.
shortly after waking up, i realized that i cribbed the first half of this song from madou monogatari.
later, while putting it together, i realized that i cribbed the second half of the song from contra.
so there’s nothing original here, but maybe it can still be nice.
PC-98 ver.
Mega Drive ver.